{"id":85,"date":"2016-05-01T22:28:06","date_gmt":"2016-05-01T22:28:06","guid":{"rendered":"https:\/\/iscylla.com\/us\/?p=85"},"modified":"2016-05-01T22:28:06","modified_gmt":"2016-05-01T22:28:06","slug":"world-of-warcrafts-duskwood-in-unreal-engine-feels-foreboding","status":"publish","type":"post","link":"https:\/\/iscylla.com\/us\/2016\/05\/01\/world-of-warcrafts-duskwood-in-unreal-engine-feels-foreboding\/","title":{"rendered":"World of Warcraft\u2019s Duskwood in Unreal Engine Feels Foreboding"},"content":{"rendered":"<div id=\"reader-header\" class=\"header\">\n<div id=\"reader-credits\" class=\"credits\">John Jacques<\/div>\n<\/div>\n<div class=\"content\">\n<div id=\"moz-reader-content\">\n<div id=\"readability-page-1\" class=\"page\">\n<div id=\"main-content\" class=\"entry\">\n<h3>The developer of <em>Stardew Valley<\/em>\u00a0releases a progress update on the next version of the game, along with the future of co-op multiplayer and eventual console ports.<\/h3>\n<p>Ever since its release on <a href=\"http:\/\/gamerant.com\/tag\/steam\/\">Steam<\/a>,<strong><em> Stardew Valley<\/em><\/strong> has accumulated a growing mass of fans who quickly became heavily engrossed in the <em>Harvest Moon<\/em>-inspired title. For the uninitiated, the game features quite a few similarities (and improvements) upon the original farm-building franchise, such as rebuilding an old farm, befriending\u00a0the townspeople, getting married, and even interacting with spiritual forest sprites, bringing an element of magic into <em><a href=\"http:\/\/gamerant.com\/tag\/stardew-valley\/\">Stardew Valley<\/a><\/em>. What makes it all the more impressive is that the game was created entirely by one man, as opposed to a fully-staffed studio.<\/p>\n<p>Now that solo developer ConcernedApe has taken a well-earned vacation following the successful launch\u00a0of his game, the <em>Stardew Valley<\/em> creator says that he is both refreshed and ready to get back into the swing of things. He took to the official website today to let fans know what the plans were regarding the future of the title, and to state that there are free updates aplenty to go around. ConcernedApe plans for the upcoming 1.1 update to feature a substantial amount of new content, and also went on to discuss some important news regarding co-op multiplayer and eventual console ports.<\/p>\n<p>In order to get the long-awaited co-op feature included as soon as possible, ConcernedApe has accepted an offer from his publisher, <a href=\"http:\/\/gamerant.com\/starbound-gameplay-footage-preview\/\">Chucklefish Games<\/a>. The publisher will now handle all the technical aspects involved with\u00a0getting the co-op multiplayer feature up to snuff, localizing the game for different languages, and porting the game onto current generation consoles. This lets ConcernedApe focus on developing <a href=\"http:\/\/gamerant.com\/stardew-valley-update-co-op-309\/\">new content for the game<\/a>, rather than worrying about things like console licensing and the technical side of multiplayer connections.<\/p>\n<p><a href=\"http:\/\/gamerant.com\/wp-content\/uploads\/stardew-valley-update.jpg\" rel=\"attachment wp-att-300185\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy aligncenter size-medium wp-image-300185\" src=\"http:\/\/gamerant.com\/wp-content\/uploads\/stardew-valley-update-700x389.jpg\" alt=\"Stardew Valley Update\" width=\"700\" height=\"389\" \/><\/a><\/p>\n<p>In the more immediate future, the developer also went on to discuss just what the aforementioned \u2018substantial content update\u2019 for version 1.1 will entail. Here\u2019s what ConcernedApe is cooking up to keep gamers interested in the <em><a href=\"http:\/\/gamerant.com\/tag\/harvest-moon\/\">Harvest Moon<\/a><\/em>-inspired title:<\/p>\n<ul>\n<li>More late-game content<\/li>\n<li>New farm buildings<\/li>\n<li>New crops<\/li>\n<li>New artisan goods<\/li>\n<li>New advanced farming\/producing mechanics<\/li>\n<li>Shane and Emily will be marriage candidates. They will also have more events and dialogue as a result.<\/li>\n<li>More marriage content for all spouses<\/li>\n<li>More events for the non-marriage NPC\u2019s<\/li>\n<li>Improvements\/Additions to mining and combat<\/li>\n<li>Ability to move buildings and other convenience features<\/li>\n<li>More bug fixes<\/li>\n<li>More secrets<\/li>\n<li>More small, fun touches to the world<\/li>\n<\/ul>\n<p>Fans have been clamoring for Shane and Emily to become marriage candidates ever since the game came out, and ConcernedApe had commented before that he was open to such an idea. Marriage content was also an oft-requested demand, since some of the marriage candidates seem to lose most of their personalities after the big day.<\/p>\n<p>ConcernedApe\u2019s plans seem to focus on late-game, which is an indication that the solo developer is intending to maximize the longevity of the title. As it stands right now, there isn\u2019t much for players to do after they complete after 3 or 4 in-game years.<\/p>\n<p>What do you think about <em>Stardew Valley<\/em>, Ranters?<\/p>\n<p><strong><em>Stardew Valley<\/em><\/strong> is currently available now for $14.99 on Steam for PC, with Mac and Linux versions in development.<\/p>\n<p>Source: <a href=\"http:\/\/stardewvalley.net\/post-launch-progress-update-version-1-1-and-more\/\" target=\"_blank\">Stardew Valley<\/a><\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>John Jacques The developer of Stardew Valley\u00a0releases a progress update on the next version of the game, along with the future of co-op multiplayer and eventual console ports. Ever since its release on Steam, Stardew Valley has accumulated a growing mass of fans who quickly became heavily engrossed in the Harvest Moon-inspired title. For the [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/iscylla.com\/us\/wp-json\/wp\/v2\/posts\/85"}],"collection":[{"href":"https:\/\/iscylla.com\/us\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/iscylla.com\/us\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/iscylla.com\/us\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/iscylla.com\/us\/wp-json\/wp\/v2\/comments?post=85"}],"version-history":[{"count":1,"href":"https:\/\/iscylla.com\/us\/wp-json\/wp\/v2\/posts\/85\/revisions"}],"predecessor-version":[{"id":86,"href":"https:\/\/iscylla.com\/us\/wp-json\/wp\/v2\/posts\/85\/revisions\/86"}],"wp:attachment":[{"href":"https:\/\/iscylla.com\/us\/wp-json\/wp\/v2\/media?parent=85"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/iscylla.com\/us\/wp-json\/wp\/v2\/categories?post=85"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/iscylla.com\/us\/wp-json\/wp\/v2\/tags?post=85"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}